Two completely new technologies to develop modern graphics-focused software are on the rise. WebGPU is the successor to WebGL and offers remarkable performance improvements. However, pixel streaming goes in a completely different direction and is actively used by the gaming industry.

In this article, we go into the near future and look at a hypothetical 3D application’s top-level architecture and argue the pros and cons of WebGPU vs pixel streaming from a developer’s perspective.

Figure 1: A computer with dual RADEON 64 graphics cards (Unsplash, 2020)
Figure 1: A computer with dual RADEON 64 graphics cards (Unsplash, 2020)
Figure 1: A computer with dual RADEON 64 graphics cards (Unsplash, 2020)

1. Introduction

A company that wants to develop software asks itself at some point in the development process which technologies they should use. The investment in terms of…


There is a new kind in the web development hood: WebAssembly. It is fast, portable, supported by the big players and should allow making the world wide web the biggest software platform in existence. It doesn’t matter if you are an experienced software architect or a front-end developer — everyone will be able to profit from WebAssembly’s existence.

In this article, we will look at what WebAssembly is, how it works and how it works alongside its sibling JavaScript.

Figure 1: Harry Potter dress form with a black jacket (Unsplash, 2018)
Figure 1: Harry Potter dress form with a black jacket (Unsplash, 2018)
Figure 1: Harry Potter dress form with a black jacket (Unsplash, 2018)

1. Introduction

On the 17th of June 2015, Brendan Eich — the inventor of JavaScript — and the teams behind Mozilla, Chromium, Edge…

Daniel Burger

Software developer with a heart for neurotechnology and a dreamlike interest in virtual reality.

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